At Ben’s (personal) and Day[9]’s (impersonal) persuasion. Improvement is fun, and I shouldn’t have conflated that with playing to win—definitely different things. Deathball time.
At Ben’s (personal) and Day[9]’s (impersonal) persuasion. Improvement is fun, and I shouldn’t have conflated that with playing to win—definitely different things. Deathball time.